#include "common/pch.h"
#include "metadata/pool_gameobject_template.h"

#include <cftf/loger/syslog.h>
#include <cftc/reflect/class.h>
#include <cftc/reflect/field.h>

namespace mt
{

	CFT_IMPLEMENT_REFLECT_CLASS_ANNOTATION_BEGIN(PoolGameObjectTemplate, cftc::reflect::Object, R"(wow_meta:"custom_loader_sql:mt.sql_template.PoolGameObjectTemplate_Loader")");
		CFT_IMPLEMENT_REFLECT_FIELD_ANNOTATION(guid, R"(wow_meta:"field_name:guid")");
		CFT_IMPLEMENT_REFLECT_FIELD_ANNOTATION(pool_entry, R"(wow_meta:"field_name:pool_entry")");
		CFT_IMPLEMENT_REFLECT_FIELD_ANNOTATION(chance, R"(wow_meta:"field_name:chance")");
		CFT_IMPLEMENT_REFLECT_FIELD_ANNOTATION(entry_id, R"(wow_meta:"field_name:id")");
	CFT_IMPLEMENT_REFLECT_CLASS_END();

}